#include "stdafx.h"
#include "./glTrace.h"
#include "./glScene.h"
#include "./glApp.h"
#include "./glPainter.h"

GLES::Void GLES::Scene::draw(GLES::Painter* painter)
{
	Painter ptr;
	painter =  &ptr;
	painter->drawLine(PointI(-1,0),PointI(1,0));
}